Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences

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Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences by Clark Aldrich pdf

Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences by Clark Aldrich pdf free download. five blind people were walking down a path. They stumbled upon something that none of them had ever experienced before, an educational simulation. They each tried to describe it to the others. “It is a class. People sit down and learn important ideas,” said the first. “I don’t think so.” said the second. “It’s a computer game.

Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences by Clark Aldrich pdf

It moves quickly, it involves a mouse, and requires my complete attention.” “No,” said the third, “It can be used with a class, but it’s more like a book. It can be sold anywhere in the world. It is scalable—hundreds of thousands can engage it at the same time.” “What are you talking about?” asked the fourth. “It is like a pill. It is a compact package of intellectual property that improves quality of life.” “I beg to differ,” said the fifth. “It is more like a gym.

Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences by Clark Aldrich pdf

It requires the users to work hard and sweat and put in hours to tone themselves.” Tragically, a consensus was never reached. At just that moment, an elephant came running down the path, trampling them all. ‘SPLAINING SIMULATIONS I spent over two years leading a team determined to build a concept car of simulation-based education. That journey resulted in SimuLearn’s Virtual Leader, which was honored in 2004 with the award of Best Online Product of the Year by Training Media Review and Training & Development magazine.

Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences by Clark Aldrich pdf

And the inward journey of the development of the simulation was the centerpiece of the book, Simulations and the Future of Learning (Pfeiffer, 2004). After that, I came out of my self-imposed exile and re-engaged the outside world. Part of that engagement was exposing Virtual Leader to others. More importantly, part of that was trying to help in the creation and success of other educational simulation-based initiatives. This second part was harder than it sounds.

Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences by Clark Aldrich pdf

Learning by Doing A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences by Clark Aldrich pdf

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